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Update #DLC

Baadlands: Furry Road

The end of the world is finally here

Patch Notes

1.2.0.1

November 20, 2025

PCCONSOLES

Let's goat

Bug Fixes – Baadlands:

  • Fixed a crash that appeared during the Ghoul Resort Instinct

  • Fixed an issue that caused the intro text not to be displayed correctly for Korean, Chinese, and Japanese. You should now be able to read it. Not sure this will help me tho

  • Fixed some intro issues for players, where the intro wouldn't always play correctly if the player had already seen the intro in a single-player session. Now it should work the same way as in the base game. We love a good intro, don’t we?

  • Fixed the Drill Kicks gear for players; the player should now be thrown upwards when leaving the hole

  • The scroller is no longer visible in the end credits of Baadlands. Sweet bliss

  • The Octobonk event now has all three ghost sounds playing during the sequence

  • Dialogue with NPCs is no longer broken when looking through binoculars while the dialogue is active during the Pay-to-look event

  • Fixed Baadlands gear placement issues on Goat Types from Base Game and other DLCs. The gears should now fit them better

  • It’s getting hella cold in Sweden

  • When interacting with the cinema, the interaction text should now be translated correctly

  • The Map content will now match the location of the content. I mean I hope so??

  • Updated some respawn points so players will no longer respawn under the map, depending on when they use the respawn function

  • Are you enjoying the baadlands?

  • The last equipped gear or Goat Type should now remain visible while the player uses the Wardrobe

  • The 'Skip' text should no longer move off-screen when watching the end cutscene

  • The Giga Goat Type should no longer shake when walking or running for clients

Bug Fixes – Other:

  • Fixed an issue that sometimes caused the mini-game intro not to play for the player if they teleported to the minigame place

Sony Specific:

  • We have fixed several crashes on Sony; however, some remain, and we’re working on resolving them. Hang in there


Build: 455723

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